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Stealth Blade Review

Stealth Blade
DeveloperPublisherPlatforms
lc8566gamesMicrosoft Windows

Stealth Blade is a generic 2D game that you have seen many times. In fact, since the NES era, there have been widespread games where the hero is a ninja who travels and destroys his enemies with a sword and shuriken. The only major difference of Stealth Blade is that it is worse than many similar titles! The game doesn’t have anything special, this makes me not to know what to write about it so that this article doesn’t get too short. Stealth Blade not only has nothing new to offer but also lacks many standards.

You control a ninja/samurai who wants to take revenge on the main villain of the game for killing his family and also, he wants to save his son. The story is conveyed to you by two lines at the beginning and do not go further than this. After that, there is you and a silhouette world. This silhouette ness seemed to be the result of the developer’s laziness in creating proper graphic art rather than being a stylish design choice. The environment lacks fine details and the visuals shown to you are often not inspiring. In terms of sounds, it’s the same situation. A series of Asian-themed tracks play randomly, which will quickly become boring. In general, the game does not have any artistic highlights and everything is extremely bland.

You can’t even change the key bindings

The gameplay structure of Stealth Blade consists of a series of short but numerous stages that if you are quick you can finish each one in a few minutes. The hero must pass through obstacles and hazards and kill enemies by sword, shuriken throwing, jumping, and dashing. As soon as you hit something dangerous, your ninja will be killed and you will return to the previous checkpoint. You can also upgrade the protagonist and his limited abilities by collecting coins.

The main drawback of the gameplay is it’s too simple and repetitive stage design. That is, after completing a few levels, it seems that the creativity of the developers has run out, and every level has become copy/paste-like. As a result, This bad level design, and the previously mentioned lackluster art, resulted in a boring and low-quality experience. Of course, these are just some of Stealth Blade’s problems. Another major flaw that makes the game unnecessarily difficult is its lack of support for controllers. Also, the game settings section is very limited and does not offer you the usual options among PC games.

We hope that the developers will learn from their mistakes and next time create a product with acceptable identity and quality. As indie game enthusiasts, we understand the difficulties of making a game, but we expect an indie game to at least have minimum standards, something that Stealth Blade didn’t quite have. However, the game only costs four dollars on Steam, and if you want to support an independent game studio, you can get the game.

The review code was provided by the publisher

GAMEPLAYARTVALUE
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